Conservation of Scale
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Controls
Mouse: Drag and Slide
R: Retry
P: Skip to Next Level
Arrow Keys/WASD: Move
Description
This is a world that the product of the scale of all objects remains constant forever.
Scale can neither be created nor destroyed; rather, it can only be transferred from one form to another.
When the scale of one object increases, the scale of another object will decrease.
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Credits
Assets : Pixel Adventure 1, 2D Platformer Controller (with animated character)
Font: https://assetstore.unity.com/packages/2d/fonts/free-pixel-font-thaleah-140059
EasyTransitions: https://assetstore.unity.com/packages/tools/gui/easy-transitions-225607
WebGLTemplates: https://seansleblanc.itch.io/better-minimal-webgl-template
| Status | In development |
| Platforms | HTML5 |
| Author | Rockwjx |
| Genre | Platformer |
| Made with | Unity |
| Tags | 2D, Puzzle-Platformer |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |



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